# AI Motion Transfer > AI motion transfer takes the movement from one video — body, hands and often the face — and applies it to the character in a still image, so the image performs it. Kenerate AI's Motion Transfer tool does this on 12 engines, with driving clips up to 2 minutes and up to 1080p output. URL: https://kenerateai.com/ai-motion-transfer Publisher: Kenerate AI (https://kenerateai.com) Last updated: 3 October 2026 ## Key facts - Inputs: 1 image + 1 driving video - Video formats: MP4, MOV, WEBM, M4V, MKV - Upload size: About 100 MB - Engines: 12 in 8 families - Highest output: 1080p - Output: MP4 · no watermark - SteadyDancer (WaveSpeed): Image + video up to 2 min → 480p or 720p · silent. Fast, athletic full-body motion that needs a stable, on-model character. - Kling 3.0 Pro Motion (Kuaishou): Image + 3–30 s video → Follows the source · sound switch. Realistic human detail — fingers, cloth, faces — on 3–30 s clips. - LTX-2 Control (Lightricks): Video up to 20 s (+ optional image) → 480p, 720p or 1080p · keep, new or mute sound. Pick pose, depth or edges as the guide; the image is optional, up to 1080p. - Wan 2.2 Fun Control (Alibaba): Image + video up to 2 min → 480p or 720p · silent. Structure-guided transfer that restyles the clip from your image. - DreamActor v2 (ByteDance): Image + video up to 30 s · no prompt → Follows the source · keeps sound. Performance transfer: body, face and lip movement, no prompt. - Kenerate Motion (Kenerate): Image + video (first 20 s used) → 720p or 1080p · 24/48 fps · sound switch. 1080p output and a frame-rate choice: original, 24 or 48 fps. ## Steps 1. Choose the driving video — The movement you want copied. MP4, MOV, WEBM, M4V or MKV, about 100 MB at most. Upload it, or pick from your History or library — links aren't accepted. 2. Choose the image — The character that will perform it. Clear JPG or PNG; on LTX-2 Control the image is optional. 3. Pick the engine for the motion — SteadyDancer for dance, Kling for realistic detail, LTX-2 Control for structure, DreamActor v2 for performances. 4. Set the engine's options — Resolution, prompt, seed, and where offered: keep sound, frame rate (Kenerate Motion), pose/depth/edges (LTX-2 Control). 5. Generate and hand off — Download the MP4, or send it straight to Upscale to 4K or Dub into another language. ## In depth ### Three ways engines read motion Skeleton methods are precise for bodies, structure maps keep scenes and silhouettes, and pose-free methods carry over faces and subtle performance. That's why one tool benefits from several engines. - Skeleton pose — the clip is turned into joint positions frame by frame; SCAIL's research adds depth so the pose stays consistent in 3D. - Structure maps — pose, depth or edge maps of each frame steer the render (LTX-2 Control, Wan 2.2 Fun Control). - Pose-free — the model learns motion straight from the video's pixels; ByteDance's DreamActor-M2 paper describes this approach. ### What carries over, and what doesn't Movement, timing and, on most engines, facial expression carry over. Sound carries over on SCAIL 2, DreamActor v2, LTX-2 Control and — with a switch — Kling 3.0 and Kenerate Motion; the rest are silent. Length follows the clip up to each engine's limit: 2 minutes on SCAIL, Wan and SteadyDancer, 30 seconds on Kling, DreamActor and PixVerse, 20 seconds on Kenerate Motion and LTX-2 Control. ### Over-long clips: trimmed or refused SCAIL, Wan, Kling, Kenerate Motion and SteadyDancer trim an over-long clip to their limit and use the start. DreamActor v2, PixVerse Mimic and LTX-2 Control refuse it, so trim before uploading. Failed jobs are refunded automatically either way. ## FAQ Q: Is motion transfer the same as motion control? A: Mostly, yes. 'Motion control' is the name Kling uses for its version, and many tools now use the two terms interchangeably for making an image copy a video's movement. Kenerate's tool is called Motion Transfer and includes Kling 3.0's motion control alongside 10 other engines, so both searches lead to the same place. Q: What files can I use for AI motion transfer? A: The driving video can be MP4, MOV, WEBM, M4V or MKV, up to about 100 MB; Kling engines take MP4 or MOV. The character image should be a clear JPG or PNG — WEBP is best avoided. Upload them, or pick either from your History or library; external links are refused. Q: What resolution does motion transfer output? A: It depends on the engine. SCAIL, Wan and SteadyDancer offer 480p or 720p; PixVerse Mimic 360p, 540p or 720p; Kenerate Motion 720p or 1080p; LTX-2 Control 480p, 720p or 1080p; Kling and DreamActor follow your source clip. For a sharper master, use the result's Upscale to 4K hand-off. Q: Can I change the frame rate? A: On Kenerate Motion, yes: keep the original frame rate, or output 24 or 48 fps. The other engines don't offer a frame-rate setting. Kenerate Motion uses the first 20 seconds of the driving clip, so it suits short, smooth shots where you want 1080p and a specific frame rate. Q: Can I transfer motion without a character image? A: Yes, on LTX-2 Control. It re-renders the driving clip guided by its pose, depth or edges, and the image is optional — a prompt alone can restyle the whole scene. Every other engine needs one character image, because the image is what the movement is transferred onto. Q: Do I need to describe the motion in a prompt? A: No. The driving video already shows the motion, so prompts describe the look instead — clothes, lighting, style. Wan 2.2 Animate 2 adds a 'Describe the motion' field for moves the clip shows poorly, and DreamActor v2 and PixVerse Mimic take no prompt at all. Q: Whose images can I transfer motion onto? A: Only images you have the right to use: yourself, characters you designed, or people who gave permission. Don't animate celebrities or strangers. Motion transfer can make anyone appear to do anything, so tell viewers the clip is AI-made when you share it. ## Related pages - AI Motion Control: https://kenerateai.com/ai-motion-control - Mimic motion AI: https://kenerateai.com/mimic-motion-ai - AI character animation: https://kenerateai.com/ai-character-animation - Kling Motion Control: https://kenerateai.com/kling-motion-control - SCAIL 2 motion transfer: https://kenerateai.com/scail-ai ## Sources - Kenerate Motion Transfer tool: https://kenerateai.com/app/tool/motion - SCAIL paper — 3D-consistent pose (arXiv 2512.05905): https://arxiv.org/abs/2512.05905 - DreamActor-M2 paper — pose-free animation (arXiv 2601.21716): https://arxiv.org/abs/2601.21716 - Wan2.2-Fun-A14B-Control — pose, depth and edge control: https://huggingface.co/alibaba-pai/Wan2.2-Fun-A14B-Control - MimicMotion — confidence-aware pose guidance: https://github.com/Tencent/MimicMotion