# Kling Motion Control > Kling motion control is Kuaishou's feature that makes the character in one image copy the body movement, gestures and facial expressions of a 3–30 second reference video. Kenerate AI runs Kling 3.0 Pro Motion and Kling 3.0 Motion in its Motion Transfer tool, with an optional switch that keeps the clip's sound, and no API key. URL: https://kenerateai.com/kling-motion-control Publisher: Kenerate AI (https://kenerateai.com) Last updated: 3 October 2026 ## Key facts - Versions: Kling 3.0 Pro Motion · Kling 3.0 Motion - Reference clip: 3–30 s · MP4 or MOV - Pose follows the image: Up to 10 s - Character image: JPG or PNG · 300 px+ · up to 10 MB - Sound: Keep-sound switch - Output: Follows the source · MP4 - Kling 3.0 Pro Motion (Kuaishou): Image + 3–30 s video (10 s when pose follows the image) → Follows the source · sound switch. Highest fidelity for faces, cloth and hands — the one for close-ups and product demos. - Kling 3.0 Motion (Kuaishou): Image + 3–30 s video (10 s when pose follows the image) → Follows the source · sound switch. Same controls, standard tier — realistic body motion for drafts and full-body shots. - SCAIL 2 (WaveSpeed): Image + video up to 2 min → 480p or 720p · keeps sound. When the reference runs past 30 s — up to 2 min, sound kept. - Kenerate Motion (Kenerate): Image + video (first 20 s used) → 720p or 1080p · 24/48 fps · sound switch. When you need a fixed 1080p output or 24/48 fps. - DreamActor v2 (ByteDance): Image + video up to 30 s · no prompt → Follows the source · keeps sound. When the clip is mostly a face — talking or singing, no prompt. ## Steps 1. Pick Kling 3.0 Pro Motion — Open the Motion Transfer tool and choose Kling 3.0 Pro Motion, or Kling 3.0 Motion for drafts. 2. Upload the character image — JPG or PNG, at least 300 px, up to 10 MB, ratio between 1:2.5 and 2.5:1. Half body for a half-body clip, full body for a full-body one. 3. Upload the 3–30 s reference — MP4 or MOV, up to 100 MB. Longer clips are trimmed to the first 30 seconds. 4. Choose what the pose follows — The video: the character copies the clip's orientation and framing. The image: it keeps your photo's orientation, for clips up to 10 seconds. 5. Prompt, negative prompt, sound — Describe the look, list what to avoid (extra fingers, blur), and leave Keep sound on if the music matters. 6. Generate — The result is an MP4 with no watermark. Send it to Upscale to 4K if you need a sharper master. ## In depth ### Pose follows the video vs pose follows the image With 'pose follows the video' the character copies the reference's movement, expressions and orientation — if the dancer turns to the side, so does your character — for clips up to 30 seconds. With 'pose follows the image' the movement still comes from the clip, but the character keeps the orientation of your photo; Kenerate limits this mode to 10 seconds. Pick the image mode when your photo's angle matters more than the dancer's. ### Prompting Kling 3.0 motion The reference supplies the movement, so the prompt describes the look: clothing, lighting, setting details and style. The negative prompt is where you list recurring faults — warped fingers, blurry face, extra limbs. Keep both short; a long prompt about movement fights the reference instead of helping it. ### Making a reference Kling likes Kling's guide recommends steady, moderate movement, no cuts or camera moves, and matching framing between image and video. In practice that means filming on a tripod, one person in frame, feet visible for full-body moves, and trimming the clip to the few seconds you actually need. ## FAQ Q: How do I use Kling motion control without the API? A: Open Kenerate AI's Motion Transfer tool and pick Kling 3.0 Pro Motion or Kling 3.0 Motion. Upload a character image and a 3–30 second reference video, choose whether the pose follows the video or the image, add an optional prompt and negative prompt, and generate. There's no API key, no code and no subscription. Q: What's the difference between Kling 3.0 Pro Motion and Kling 3.0 Motion? A: Both use the same Kling 3.0 controls: reference length, pose mode, prompt, negative prompt and the keep-sound switch. Pro Motion gives the highest fidelity on faces, cloth and hands and costs more per second; Kling 3.0 Motion is the standard tier for realistic body motion. Draft on the standard engine, then render the keeper on Pro. Q: Why is my Kling output only 10 seconds? A: Because 'pose follows the image' is limited to 10 seconds, so a longer reference is trimmed. Switch to 'pose follows the video' for references up to 30 seconds. Kling's own guide also says fast or complex movement can produce a shorter result than the reference, so a calmer clip may help. Q: Does Kling motion control keep the original audio? A: Yes, if you leave the Keep sound switch on: the result carries the reference clip's audio, so a dance stays on the beat and speech stays in sync. Turn it off for a silent clip you'll score later. Most other engines in the tool are silent, apart from SCAIL 2, Kenerate Motion, LTX-2 Control and DreamActor v2. Q: Can I use Kling motion control free? A: New accounts get starter credits to try it, and there's no subscription — after that, Kling jobs are paid per second of clip with credits, and failed jobs are refunded automatically. Kling's own app sells its own credits, with Motion Control priced per second on its guide page (checked 3 October 2026). Q: What image works best for Kling motion control? A: A clear, unobstructed photo of one character, matching the reference's framing: half body for a half-body clip, full body for a full-body dance. On Kenerate the image must be JPG or PNG, at least 300 px, up to 10 MB, with a ratio between 1:2.5 and 2.5:1. Avoid props covering the hands or face. Q: Can I animate a photo of someone else with Kling? A: Only with their permission. Use your own photos, characters you designed, or people who agreed to be animated — never celebrities or strangers. Kling copies facial expressions closely, which makes consent even more important, so label the result as AI-made when you share it. ## Related pages - AI Motion Control: https://kenerateai.com/ai-motion-control - Wan 2.2 Animate: https://kenerateai.com/wan-2-2-animate - SCAIL 2 motion transfer: https://kenerateai.com/scail-ai - AI motion transfer: https://kenerateai.com/ai-motion-transfer - Viggle AI alternative: https://kenerateai.com/viggle-ai-alternative ## Sources - Kenerate Motion Transfer tool: https://kenerateai.com/app/tool/motion - Kling — Motion Control user guide: https://kling.ai/quickstart/motion-control-user-guide - fal — Kling Video v2.6 Motion Control [Pro]: https://fal.ai/models/fal-ai/kling-video/v2.6/pro/motion-control