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Tripo P2 · released 21 Sep 2026

Tripo AI P2 and H3.1 in one studio

Tripo's two current engines: P2 for clean, native-quad game assets and H3.1 — the studio's default — for high-detail meshes and four-view input. Run them next to Meshy, Rodin, Hunyuan and GPT-6 Astra.

  • Tripo P2 + Tripo H3.1
  • Native quads (P2)
  • Front/left/back/right views (H3.1)
  • paid plans & credit packs

Updated by the

Made with Kenerate

Quick answer

Updated

What is Tripo AI?

Tripo is an AI 3D generator from the company Tripo AI (founded by VAST). Kenerate AI's 3D Studio runs two of its engines: Tripo P2, released 21 September 2026 for native quad meshes in production pipelines, and Tripo H3.1, a high-detail engine from early 2026 that takes text, one photo or multiple views. Both produce PBR-textured models.

Key facts

Engines here
Tripo P2 · Tripo H3.1 (studio default)
Released
P2: 21 Sep 2026 · H3.1: early 2026 (API snapshot 11 Feb 2026)
Inputs
Text · 1 photo · H3.1 multi-view: front, left (+ back, right)
Mesh
P2: native quads ≤25k or triangles ≤50k · H3.1: high detail, optional quad
Textures
PBR; P2 tiers fast → extreme; H3.1 standard / detailed
Files
GLB (both) · FBX (P2)

Start from a picture

Objects for Tripo

Products and game props — the kind of photo Tripo H3.1 and P2 turn into models.

Reference images made with Seedream 5.0 Pro. “To 3D” opens Image to 3D in the 3D Studio with that picture.

Why Kenerate

Two Tripos, two jobs

H3.1 goes for detail (our test models passed a million triangles), P2 for light, clean game meshes (a few thousand).

  • Game-ready 3D assets with quad wireframe overlays

    Tripo P2: native quads

    P2 is pitched as generating quad topology directly, with edge flow and density where detail is — instead of making triangles and retopologising later.

    Try it
  • A toy astronaut figure turning on a display turntable

    Tripo H3.1: maximum detail

    Dense geometry and detailed textures from text, one photo or up to four named views — the studio's default engine.

    Try it

Also

What else it does

  • Clean, relightable colour

    On P2, remove baked light for flat colour that relights properly in games and renderers.

  • Real-world scale

    Optionally size the model in metres — handy for AR and printing.

Versions

Tripo P2 vs Tripo H3.1

Same maker, different goals.

  • Tripo P2

    Released 21 Sep 2026. Native quad or triangle meshes at a face budget, texture tiers up to Extreme, FBX output.

  • Tripo H3.1

    Early 2026. High-detail geometry and textures, four-view input, optional quad remesh. The studio default.

Engines

Nine engines in one 3D Studio

Pick per job — draft fast, then rebuild your favourite on a stronger engine.

  • Tripo P2 title card — a crisp game-ready 3D sword and shield asset set on a turntable
    This page

    Tripo

    Tripo P2

    Inputs
    Text · Photo
    Files
    GLB, FBX
    Typical time
    about 3–4 min

    Crisp, game-ready meshes with pro texture tiers up to Extreme and clean quad remeshing.

    Open Tripo P2
  • Tripo H3.1 title card — a high-detail 3D sculpture of a dragon head on a turntable
    This page

    Tripo

    Tripo H3.1

    Inputs
    Text · Photo · Multi-view (up to 4 views)
    Files
    GLB
    Typical time
    about 4–5 min

    High-quality meshes, with detailed geometry and a four-view mode for exact shapes.

    Open Tripo H3.1
  • Meshy 7.1 title card — an ultra-detailed sci-fi motorcycle 3D asset on a turntable

    Meshy

    Meshy 7.1

    Inputs
    Text · Photo · Multi-view (up to 4 views)
    Files
    GLB, FBX, OBJ, USDZ
    Typical time
    about 3–4 min

    Production assets with the finest Meshy geometry (2K / 4K), smart topology, rigging and animation.

    Open Meshy 7.1
  • Meshy 7 title card — a detailed game-ready stylised robot character in a T-pose on a turntable

    Meshy

    Meshy 7

    Inputs
    Text · Photo · Multi-view (up to 4 views)
    Files
    GLB, FBX, OBJ, USDZ
    Typical time
    about 3–4 min

    Detailed game and product assets, with an Ultra detail switch, low-poly mode and auto-rigging.

    Open Meshy 7
  • Meshy 6 title card — a textured fantasy treasure chest 3D asset on a turntable

    Meshy

    Meshy 6

    Inputs
    Text · Photo
    Files
    GLB, FBX, OBJ, USDZ
    Typical time
    about 3–4 min

    Reliable textured meshes with a polygon budget you control — the engine 3D Studio started on.

    Open Meshy 6
  • GPT-6 Astra title card — a highly detailed 3D model of an ornate brass-and-leather explorer's drone hovering above a glowing turntable in a dark studio

    OpenAI

    GPT-6 Astra

    Inputs
    Text · Photo · Multi-view (up to 10 views)
    Files
    GLB
    Typical time
    about 5–6 min

    OpenAI's general GPT-6 Astra model run as a 3D job — follows long, detailed briefs and up to 10 reference photos, returns a GLB with PBR textures at real-world size. The slowest engine.

    Open GPT-6 Astra
All models (9)
  • Rodin 2.5 title card — a studio-grade 3D model of an ornate vintage film camera on a turntable

    Hyper3D

    Rodin 2.5

    Inputs
    Text · Photo · Multi-view (up to 5 views)
    Files
    GLB, FBX, OBJ, USDZ, STL
    Typical time
    about 2–3 min

    Studio-grade meshes from 2K to 500K faces, quad or triangle, with a HighPack for 4K textures.

    Open Rodin 2.5
  • Rodin 2 title card — a clean

    Hyper3D

    Rodin 2

    Inputs
    Text · Photo · Multi-view (up to 5 views)
    Files
    GLB, FBX, OBJ, USDZ, STL
    Typical time
    about 2–3 min

    Clean, detailed meshes — the first photo drives the materials.

    Open Rodin 2
  • Hunyuan 3D 3.1 Rapid title card — matte grey untextured clay 3D blockout models

    Tencent

    Hunyuan 3D 3.1 Rapid

    Inputs
    Text · Photo
    Files
    GLB (untextured)
    Typical time
    about 1 min

    The fastest geometry — an untextured (clay) GLB for quick blockouts, drafts and ideas.

    Open Hunyuan 3D 3.1 Rapid

Typical times are the studio’s own estimates; real runs vary with load and settings. Formats are what each engine returns — GLB previews in the browser, other formats download.

How it works

How a Tripo job runs

In the 3D Studio.

  • Input

    Prompt (up to 1,024 characters), one photo, or named views on H3.1.

  • Geometry

    P2 builds a budgeted quad or triangle mesh; H3.1 builds dense, detailed geometry.

  • Texture

    PBR textures at your quality tier (P2 can also remove baked light).

  • Deliver

    GLB (and FBX on P2) in your gallery.

How to

How to use the Tripo AI 3D Generator

Time needed
Steps
4 steps
  1. Step 1

    Open 3D Studio

    Pick Text to 3D, Image to 3D or Multi-view.

  2. Step 2

    Pick Tripo

    Choose Tripo H3.1 for detail or Tripo P2 for clean quads.

  3. Step 3

    Set options

    Texture quality, PBR, quad, face limit, real-world scale.

  4. Step 4

    Generate and download

    Inspect and download GLB or FBX.

Watch the tour · 1:48

Text, photo or multi-view to a textured GLB, nine engines, the viewer & lighting, compare engines, gallery, download & chat

Chapters

Use cases

Popular with Tripo

  • Game props

    Light P2 meshes for engines.

  • Product replicas

    H3.1 from four views.

  • Collectibles

    Dense H3.1 detail for printing.

  • Batch assets

    Consistent budgets with P2.

Tips

Tips for Tripo

  • For H3.1 multi-view, front and left are required; add back and right for exact shapes.

  • Use P2 with a face limit when the asset goes into a game engine.

  • On P2, keep “Remove baked light” on for assets that will be relit.

  • H3.1 meshes can be very dense — decimate or convert before printing or web use.

Prompt guide

Prompts that make good 3D models

  • A sci-fi supply crate game…

    A sci-fi supply crate game asset with hazard stripes

  • A retro toy robot with roun…

    A retro toy robot with round glass eyes

  • A stylised wooden barrel wi…

    A stylised wooden barrel with iron hoops

Compare

Tripo vs the other engines

When Tripo is the right pick.

Tripo vs the other engines — checked 2026-10-01
NeedTripoBetter elsewhere
Native quad topologyYes — Tripo P2—
Exact shape from several photosH3.1: front/left/back/rightGPT-6 Astra takes up to 10 photos
RiggingNoMeshy auto-rigs humanoids
STL / OBJ outputGLB, FBXRodin outputs STL, OBJ, USDZ
Fastest draftAbout 2–4 minHunyuan 3D Rapid, about 1 min

Example uses

How creators use the tripo AI 3D generator

Illustrative examples of typical workflows, not customer reviews.

  • Stylised sci-fi cargo bay game scene with crates and a robot

    Indie game developer

    A game developer could make light, native-quad props on P2 and remove baked lighting so they relight properly in the engine.

  • Four photos of a teapot from each side around its 3D model

    Ceramics seller

    A seller could photograph a product from the front, left, back and right and give all four views to H3.1.

  • Painted 3D printed toy robot prototype next to a printer

    Toy maker

    A toy maker could set the size in metres and send the model to a printer for a prototype.

FAQ

Tripo AI 3D Generator questions

What is Tripo AI?

Tripo is an AI 3D model generator from Tripo AI, founded by VAST. It turns text and images into textured 3D models.

Link to this answer

Is Tripo 3.1 the same as Tripo H3.1?

Yes — “Tripo 3.1” is the common name for Tripo H3.1, the high-detail model from early 2026.

Link to this answer

What's new in Tripo P2?

P2 (21 Sep 2026) generates native quad meshes for production, with face budgets up to 25k quads or 50k triangles.

Link to this answer

Is Tripo open source?

Tripo P2 and H3.1 are closed models. VAST has open-sourced earlier research models such as TripoSR and TripoSG under the MIT licence.

Link to this answer

Do I need a Tripo account?

No — Tripo runs inside Kenerate's 3D Studio on any paid plan or credit pack.

Link to this answer

Is Tripo AI safe to use?

Yes, as it runs here. You sign in to Kenerate only — no separate Tripo account — and each model is saved to your gallery as a standard GLB (plus FBX on P2) that opens in Blender, Unity or Unreal. Prompts are checked before a job runs, and adult 3D content is blocked.

Link to this answer

Which Tripo should I use?

H3.1 for detail and multi-view accuracy; P2 for light, clean meshes for games and real-time apps.

Link to this answer

Can I use Tripo models commercially?

Use generated models in your projects; check Tripo's terms for any limits on its engines' output.

Link to this answer

In depth

Tripo AI 3D Generator, explained

Tripo's model line, native quads vs quad remesh, and choosing between P2 and H3.1.

On this page

Timeline

Tripo H3.1's stable API snapshot is dated 11 February 2026 [23]. Tripo P2.0 was released on 21 September 2026 with native quad generation, face budgets, mesh editing and smart UVs on Tripo's own platform [24].

By Last updated and reviewed

We build and run the Kenerate 3D Studio. Images on this page are made with Seedream 5.0 Pro and loops with Wan 3 Prime; engine facts come from the studio's engine list and the makers' own pages.

Sources: Wikipedia — STL (file format) · Wikipedia — Wavefront .obj file · Wikipedia — FBX · Khronos Group — glTF · 3MF Consortium — 3MF specification · Wikipedia — Universal Scene Description (USD / USDZ) · Wikipedia — PLY (file format) · Khronos Group — glTF 2.0 specification · Apple — AR Quick Look · three.js — documentation · Prusa Knowledge Base — Modeling with 3D printing in mind · Prusa Blog — lithophanes and filament transparency · Polymers (2024) 16(20):2862 — FFF parameters and translucency of PLA · Wikipedia — Lithophane · W3C — CSS Values and Units Level 3 (absolute lengths) · Adobe Substance 3D — OpenGL vs DirectX normal maps · Blender Manual — Normal Map node · Wikipedia — Normal mapping · SIL Open Font License · Meshy Blog — Meshy 7.1 launch (10 Sep 2026) · Meshy Blog — Meshy 7 and image-to-3D geometry alignment · Meshy Help — Meshy 7 vs Meshy 6 vs Meshy 6 Lite · Tripo Developer Docs — Tripo H3.1 (v3.1-20260211) · VoxelMatters — Tripo AI launches P2.0 with native quad meshes (Sep 2026) · Hyper3D — Rodin Gen-2.5 launch press release (May 2026) · arXiv — BANG: Dividing 3D Assets via Generative Exploded Dynamics (SIGGRAPH 2025) · befores & afters — Deemos launches Rodin Gen-2 (Oct 2025) · GitHub — Tencent Hunyuan3D 2.1 (open weights) · Hugging Face — Tencent Hunyuan 3D 2.1 Community License · Tencent Cloud — Hunyuan 3D product changelog · CNBC — OpenAI rolls out GPT-6 Astra (3 Sep 2026) · AWS Bedrock — OpenAI GPT-6 Astra model card · VoxelMatters — GPT-6 Astra can turn photos into 3D models · WaveSpeedAI — GPT-6 Astra image-to-3D endpoint · WaveSpeedAI — Hunyuan 3D 3.1 image-to-3D Rapid endpoint

Try the Tripo AI 3D Generator

3D generation is part of every paid plan and credit pack. The free 3D tools — viewers, converters, image to STL — need no account.

Tried it? Tell us how it went